This website uses cookies

We use cookies to enhance your experience and support COUNTER Metrics for transparent reporting of readership statistics. Cookie data is not sold to third parties or used for marketing purposes.

Skip to main content
TEXT
  • Menu
  • Articles
    • Creative works
    • Editorial
    • Interviews
    • Reviews
    • Scholarly articles
    • Special issues: creative works
    • Special issues: editorial
    • Special issues: interviews
    • Special Issues: scholarly article
    • All
  • For Authors
  • Editorial Board
  • About
  • Issues
  • Blog
  • Journal Policies
  • Special Issues Series
  • search
  • X (formerly Twitter) (opens in a new tab)
  • Facebook (opens in a new tab)
  • RSS feed (opens a modal with a link to feed)

RSS Feed

Enter the URL below into your favorite RSS reader.

http://localhost:54284/feed
ISSN 1327-9556
Special Issues: scholarly article
Vol. 22, Issue Special 49, 2018April 30, 2018 AEST

Building the character: Imagined consciousness in roleplaying videogames

Matthew S. S. Johnson,
authorshipnarrativevideogamecreative writing
https://doi.org/10.52086/001c.25646
Photo by Andre Hunter on Unsplash
TEXT
Johnson, Matthew S. S. 2018. “Building the Character: Imagined Consciousness in Roleplaying Videogames.” TEXT 22 (Special 49): 1–17. https:/​/​doi.org/​10.52086/​001c.25646.

View more stats

Powered by Scholastica, the modern academic journal management system